#ifndef kwexport_h #define kwexport_h #ifndef NDEBUG #define _ASSERTE(x) \ if (x); else assert_failure(__FILE__, __LINE__, #x) void assert_failure(char const *file, int line, char const *expr); #else #define _ASSERTE(x) (void)0 #endif #include #include #include "coreexp.h" #include "Max.h" #include "resource.h" #include "istdplug.h" #include "iparamb2.h" #include "iparamm2.h" #include "decomp.h" #include "utilapi.h" #include "IGame.h" #include "IGameObject.h" #include "IGameProperty.h" #include "IGameControl.h" #include "IGameModifier.h" #include "IConversionManager.h" #include "IGameError.h" #include "IGameFX.h" #include #include #include #include #include #include #include #include #include #include #include #define NOMINMAX #define NO_MINMAX #define NO_MIN_MAX #pragma comment(lib, "igame.lib") #pragma comment(lib, "core.lib") #pragma comment(lib, "paramblk2.lib") #pragma comment(lib, "maxutil.lib") #pragma comment(lib, "geom.lib") #pragma comment(lib, "comctl32.lib") #pragma comment(lib, "d3d9.lib") #if !defined(NDEBUG) #pragma comment(lib, "d3dx9d.lib") #else #pragma comment(lib, "d3dx9.lib") #endif #pragma comment(lib, "dxguid.lib") #pragma comment(lib, "dxerr.lib") extern HINSTANCE hInstance; #include "kwlog.h" #undef min #undef max #endif